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Hookshot terraria
Hookshot terraria









hookshot terraria

The Hook of Dissonance in action, teleporting the player. Using a hook to instantly accelerate to sprinting speed. The Static Hook in action, keeping the user in place when grappling to a new location and allowing the user to move back and forth at will. The Anti-Gravity Hook is unlike any other hook allowing the user to rotate around the grappling point. Solar (top) shines orange/red, Nebula (right) shines purple, Vortex (bottom) shines teal, and Stardust (left) shines blue. No light sources other than the Hooks are present in this shot.Īs shown in this image, each hook on the Lunar Hook shines its respective color. The glow provided by certain Hooks: Dual Hook blue end (top), Dual Hook red end (middle), and Christmas Hook (bottom). Players will not move while latching to a different point.Players can adjust their distance from the latched point.Latching does not pull the player, unlike other hooks.Two hooks can be fired, but only one is latched at a time.The Fish Hook, Dual Hook, Web Slinger, and Lunar Hook are exceptions, and can be fired very rapidly nearly as fast as the player can press the button. A multi-hook can be fired again only after the previous chain latched a surface or fully retracted.Multi-hooks without simultaneous latching (Dual Hook also the Fish Hook prior to 1.3) can fire a second chain before the first latches to a surface, but will dislodge the first chain when the second latches a surface.Single hooks dislodge immediately if fired again while already latched to a surface.All crafted hooks are crafted at the Iron Anvil or Lead Anvil, with the exception of the Lunar Hook, crafted at the Ancient Manipulator.Hooks vary in range, velocity, number of deployable hooks, and number of hooks that can remain latched simultaneously.

#HOOKSHOT TERRARIA HOW TO#

When the player first acquires a hook, a small tutorial box will pop up telling the player how to use it. This allows players more freedom during construction, or for navigating hazardous areas, such as above lava or Meteorite.Īll Journey Mode characters will spawn with the basic Grappling Hook already in their inventory. Upon grappling a second surface, the player will be suspended in midair at a point midway between the two surfaces. If the character grapples one surface, then fires the hook a second time, another chain extends from the player without dislodging the first. Several higher-tier hooks, like the Ivy Whip, allow the player to grapple multiple surfaces simultaneously. The Grapple hotkey activates the equipped hook in the player's equipment slot, or the first hook from the inventory (read from left→right, top→bottom) without requiring it to be in the player's hotbar. A variety of hooks are available at all stages of the game (see table below). A hook is an essential tool which offers significant freedom from terrain height restrictions as well as being a fast movement option, and will often be the first major mobility tool a player acquires. When used, hooks fire a chain that latches to a surface or platform and pulls the player towards it. Hooks are a class of tools which aid the player in traversing terrain. The Grappling Hook being used on Platforms. Multi-hooks, like this Slime Hook, allow more versatile movement.











Hookshot terraria